44.3M . Credit: CrabStuffedMushrooms. They also get the Termite added as a transport option, which also gives them an aggressive high strength close combat unit in the form of the drill itself! The Dreadspear melee attack is now 3+D3 damage, vs D6 minimum 3, which is a nice boost, but it does lose Impaling Lunge so no more chance at mortals on the charge. We will be taking a look at some of these units in greater detail over the week once we have had a chance to crunch the numbers, but my initial reaction is positive here with some cool options for adding some fun units to bolster your Space Marine army. This works similarly to the Dreadclaw, but can carry up to 20 INFANTRY models instead, and mounts the equivalent of 10 missile launchers for some reason. Given they can go after hordes very effectively as well, I think these have been priced pretty close to right. Acanthrites also get a decent point cut to pay back their loss of BS, and definitely end up as a better unit out of it, even if I struggle to see myself ever taking them over more Skorpekh. Grab all the rules for your Forge World collection in one place with the Imperial Armour: Compendium. At that point, slap an ATS on it and the main guns are straight up better heavy burst cannons on a chassis thats tougher than a Riptide, so while you do trade off a bit of flexibility, its at least a usable option. Goonhammer Reads Science Fiction: Women! Additionally all the Moirax went down to 12 movement like the Cerastus, again because reasons. The Tarantula Battery also makes the move to a Fortification slot, making taking 3 units of these very tempting for some objective defence! Also, if you really want something dead in melee you can choose to swap out Smite forWitch Strike and just absolutely go to town on them. This iteration of the rules really gets rid of that, and while there are still good or bad units theres a lot less room between them. The Astra Militarum were the OG beneficiaries of Forge World units, and they retain a prodigious range, though some of their options have been archived off as part of this update (mostly very similar variants on existing units). The Sentinel has historically been the better unit, but the Stalker is nowso cheap that I actually might give it the nod as the superior option just as a throwaway push unit. We are using cookies to give you the best experience on our website. Coronus Grav-Carrier: 15 points cheaper, lost -2 to charge and kept fly (like the other grav vehicles). Terrax-Pattern Termite. Imperial Fists Astraeus Super-heavy Tank. Change), You are commenting using your Facebook account. Credit: Jack Hunter. The Death Guard also get a Greater Blight Drone with the Death Guard keyword, making this fully compatible with the Death Guard book and the Plague Companies rules. You can find out more about which cookies we are using or switch them off in settings. That probably still isnt pushing them to the top tables. So this makes the bombs way better against an MSU style list that huddles up as it moves around (see MARINES), but makes them much worse vs hordes. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. This tradeoff is whatever right now; nothing you really want to take has Smokescreen. It gets a few compensatory improvements, but nothing that makes up for the scale of increase on a unit where the appeal was how cheap slamming three on the table was. The Imperium section of the book is fairly chunky and contains a shed load of new profiles and rules! Today we see the new Imperial Armour Compendium up for pre order from Forge World! Being able to drop in a caster from this discipline without having to use an HQ slot on a Warlock is something that can plausibly come up. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Nice buff, and considering they are my favorite troop unit, I am certainly not complaining. This means that until we see an FAQ or errata saying otherwise, these units areoff-limits to Thousand Sons and Death Guard. As someone who loves the Death Korps of Krieg and the Titan Legions, I was very excited to see this book and check out the profiles contained within! The 5 included chapters are as follows: Red Scorpions Ultramarines with Inheritors of the Primarch. Thanks, guys. Depending on how the meta moves, this could help or hinder the Ares. Imperial Armour Compendium - First Look (WH40K) - YouTube The first is that the units in the Chaos Space Marine section reference the keyword, and where they do, they tell you to refer toCodex: Chaos Space Marines. Falchion/Fellblade As an unapologetic lover of all forms of BIG TANKs, I had to take a look at these too. In contrast to the previous Imperial Armour Index volumes, this book is hardback too so will not only match the rest of your 9th Edition Codex collection, but also last a little longer in better condition! We see some randomness removed in the Orks, especially with the Grot Tanks and Mega Tanks who now have a movement of 6+D6 rather than 2D6 making them a lot more reliable in regards to movement! The Gargantuan Squiggoth can also fall back and charge and even move over other units as it they were not there, something lacking in the current sheet making it easy to pin then down. He is still the only leviathan remaining with WS and BS 2+, but even at his new lower points cost doesnt offer much. Im here to talk about CHAOS! Solomon Lok never really saw play anyway, but Hector Rex was a popular choice because of how high you could juice him when you added a trait. The Thousand Sons appear to get nothing, which sucks. Warhammer 40k - Imperial Armour - Index - Forces of Chaos.pdf download. With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. This makes the Exalted Daemons much easier to take in a game, and I cant wait to include them in lists again as they are some of my favourite models and deserve to be on the battlefield again! Relic Contemptor Dreadnought. They killed my DKOK, thanks a lot after buying a Gorgon. It does get cheaper, dropping to 1000pts, but the BATTLESUIT keyword is nowhere to be found on its datasheet, leaving without its primary means of defending itself. The Kannonwagon and Kustom Stompa are the two that miss out, but its nice for the rest. Corbax isnt bad, but hes not exciting, either. At least they are 10 points cheaper now for every build except double claws (which stayed the same). The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. Start Competing: Chaos Space Marines Updated! I hope this is something we see for other less known chapters in the future, even if it is in White Dwarf articles. Shane: The Golden Boys come out mostly on top, which considering half of their unit choices are coming from this book, is quite important. I dont think it really fills a role Craftworldsneed, but it can sit at extreme range and pick up targets pretty decently I guess? Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. Last for this section, theTaunar almost certainly works out as a loser. First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. Also it still moves 14, see the Loser section. This mighty 224 page book collects together the rules for the majority of current Forge World kits that are available to buy over on the Forge World website (It doesnt include any discontinued models so keep that in mind if you have any older kits, these will receive separate Legends support over on Warhammer Community allowing you to use these in friendly games). This 224-page hardback book provides you with all the datasheets and supporting rules you need to unleash the fury of your most powerful units in Warhammer 40,000. The Custodians get the profiles that have previously available on the Forge World website, not massive updates for these outside of some points adjustments, but all the Dreadnoughts including the Telemon have been given the same rule as Astartes Dreads allowing them to reduce damage of incoming shots by 1! Fundamentally, you spend 130pts on a unit and they have a very strong chance of popping out of DS and immediately picking up 100pts+ of Gravis models. Get the latest business insights from Dun & Bradstreet. Pallas Grav-Attack: Lost the -2 to charge grav ability, but is 10 points cheaper. Grey Knights get a variant of the Land Raider which has psycannons on it, for some reason with a different profile than seen on normal ones. The Cyclopsalso gets a minor discount out of the gate, and hilariously gains the ability to ride in transports (though cant shoot on the turn it gets out, which limits the utility). The key difference is that theyre no longer HQs or Characters, so extremely stupid combos involving relics and warlord traits are banished to the shadow realm. I absolutely do not think doing so is a good idea for your army, but its in a similar spot to a few other things now where it probably isroughly costed right for what it can do, its just that factors of the mission design still keep it non-competitive. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. People! 9ed Imperial Armour - Compendium PDF | PDF - Scribd Throughout the week we will be taking a look in more detail at some of the changes in profiles across the armies, along with taking a look at the Death Korps of Krieg to see if they can finally compete on the tabletop with these new rules, so make sure to stay tuned to the site! [[2], This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. Credit: Jack Hunter. Thats it. To start with, its bumped up to 30 wounds. The one sting in the tail here is that hes returned with theSpeedwaaagh! Each void shield is a 3 wound pool that has to be eaten through before the vehicle itself takes any damage, and that pool cant overflow so if a lascannon hits for 6 damage the void shield will absorb 3 damage, and the other 3 will just vanish. So stay tuned for those articles and in the meantime, if you have any questions or feedback, drop us a note in the comments below or email us atcontact@goonhammer.com. (LogOut/ Carab Culln takes most of the generic leviathan nerfs (see below), and also loses out on both his feel no pain aura and most of the interest from the death-hold special rule it no longer lets you hit for mortal wounds and simply lets the heavy bolter fire with no penalty at units in engagement range. Then theres theGreater Brass Scorpion,which dropped 75 points while going up to 28 wounds It now also degrades in WS and BS, and so will always have 6 attacks to whiff with as it loses accuracy. This is a much better way of the unit working and makes my life as a Krieg commander much easier in terms of having to previously try and fence off the crew to stop them getting charged! The Red Scorpions, Minotaurs, Blood Ravens, Astral Claws and Carcharodons are all represented here along with characters including Chapter Masters for you to lead your forces with. Ill have to use my converted tech priest as a Warpsmith I guess. While not as inexpensive as it was at the end of 8th, if you can afford the 3 CP for a superheavy auxiliary detachment its totally usable. This isincredibly bad;for some units itll just limit to your ability to include multiples but more than likely itll just make some units unplayably bad, since theyre likely to be overcosted before you include the CP. The Malanthropewins because it gets to continue to exist, and is even slightly improved in exchange for a 15pt increase. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. The command squads are obviously the more desireable option, since they get an extra attack with no extra cost, and the good news is that you dont have to include a Commander to be able to take them any more each Commander just lets you take one without using a slot. The second thing to note is that this section includes a single new Stratagem: The SmokescreenStratagem from Codex: Space Marines makes an appearance here, allowing units with the relevant keyword (mostly tanks) to pop smoke when shot at for 1 CP instead of having that ability for free in a more proactive use way. This tank was utter garbage ever since it released, being essentially a bunch of plasma guns that could overheat to have fewer shots. Offensively, the melta cutter increased from d3 shots to 5 shots and picked up the new melta rules, and the termite drill loses the complicated mortal wound thing in exchange for a straight damage increase d3+3 against most targets, and a colossal d3+6 against vehicles. Greater Blight Drones are also way better, especially in Death Guard, despite losing the damage on their weapons. At the moment this profile only applies to the Macharius twin variant, however it would not surprise me to see that profile in the new AM book! Whether you want to reclaim the galaxy with the Necrons, burn it to a cinder with the Chaos Space Marines, or convince everyone to join the Greater Good with the T'au Empire, this book contains the datasheets and the points values you need.. Out the gate as our first winner we have theHornet,because all the reasons they used to be good have pretty much stayed the same or improved. Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Nice that it is cheaper, but otherwise /shrug. At a high level, you generally see: With that out the way, on to the factions. Imperial Armour Compendium 40k Rules Breakdown One of the best parts about the book in our opinion is that the points costs are at the end of each section! Ares Gunship: ARES-GATE continues, with a 20 point increase, and the attack changes from the Orion. Losing the grav rule hurts, especially against potential reserve charges. 9th Edition Imperial Armour Compendium: The Goonhammer Review On top of that, the -1 to hit these is now just always on, rather than only when they advance. You Give Goonhammer Writers Serotonin. Any weapons that Forgeworld doesnt currently make in 28mm are gone, so goodbye to reaver chainfists and carapace weapons that arent the apocalypse missile launcher and warlord carapace weapons that arent apocalypse launchers or laser blasters. Realistically, the story is the same across the board here these all get minor cost reductions and some get boosts to their weapons, making them all a bit more exciting to use, but probably not enough to overcome the limitations of their slot. For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. All of the Artillery platforms and Mortars now do not count the crew as a separate unit, and you simply ignore them for the purposes of combat, they are just for show now! These certainly exist, and you can use them. Much the same as their imperial counterparts! Weve seen a bit of that thus far in 9th, with hangover 8th Edition rules throwing up a few very powerful choices in the Edition transition, while other units are complete trash at their Chapter Approved costs. The only other change is to the bombs, which is drastically different. Hecaton Aiakos is the clear winner here. 9ed Imperial Armour - Compendium PDF Original Title: 9ed Imperial Armour - Compendium.pdf Uploaded by Copyright: All Rights Reserved Available Formats Download as PDF or read online from Scribd Flag for inappropriate content Download now of 212 The deathshroud build feels like the play, and the fact that this loadout is over 120pts cheaper than in CA is kind of mind boggling. First up is the Martial Legacy special rule. Its also a really well organised book making it much easier to use both during a game and while creating your list. At that point, given their defensive profile and the fact that they can just flatten stuff in melee, I think theres a plausible argument for trying three of these as a silly gimmick build. - Dave #WarhammerCommunity #battlereport #podcast, Massive thanks to @warhammerofficial for sending us a free review copy of Warcry Bloodhunt! Their Gas Bombs are still excellent and with the Grenadiers stratagem will be painful for anyone on the recovering end! Autore dell'articolo: Articolo pubblicato: 16/06/2022 Categoria dell'articolo: man killed in vegas Commenti dell'articolo: lyndon johnson 3 most important foreign policy decisions lyndon johnson 3 most important foreign policy decisions In the same way as Space Marines, the Traitors also have to spend an additional CP if they want to take a Martial Legacy unit. What stats do the turbolaser have? Remoras are also easy winner, because they get two seeker missiles for free, more wounds, and are always in cover just huge boosts all round with no cost increase. Thunderers go down quite a bit in points, but lose Grinding Advance. The Regimental Doctrine for Krieg was shown off on Warcom and is kind ofeh not really lighting up the world. We see quite a few units get tweaked to remove degrading profiles too, such as on the Blood Slaughterer. Telemon Heavy Dreadnought: Besides the Plasma flamer bumping up to 12 range, the stats/weapons are unchanged (still T8 baby, WOOOOOOOO). This seems a way of restricting those rare units and make sure the battlefield isnt flooded by them dont forget that this will have an impact on your free detachment, as the warlord only refunds the initial CP cost of them! However, were concerned that if we dont make this statement Condit will kill us: Just play Titanicus instead. Defensively, it gained 4 wounds so toughness 8, 14 wounds, and a 3+ save. 2+ save Venatari, wtfffffffffff. Find company research, competitor information, contact details & financial data for SYNLAB HAUTS DE FRANCE of ROUBAIX, HAUTS DE FRANCE. ability rather than regularWaaagh!, meaning that you need an alternative boss if you want to buff up infantry. With a big laser: cooler. The deathshroud cannons have also been augmented with Blast on both modes, and the big shots have also gone to flat damage two, while the inferno lance gains the new melta rule and is going to be able to deploy that straight out of deep strike. This was a stand-alone book release from GW's specialist sister store, Forge World, to bring in-line a number of their special/limited edition miniatures with 9th Edition. Grav tanks and the Ares. They also, while alive, provide a 5+ invulnerable save. Astraeus! This means that every time you visit this website you will need to enable or disable cookies again. On the whole, the Kytan is better as a unit, but still worse than it was in 8th edition because its a Lord of War and in 9th edition those are terrible if they cant be your Supreme Commander. I think theyll kind of fight with each other for the same role, but both have their advantages. Unfortunately for Tau players, the Yvahra finally gets knifed in the back, fulfilling a long-held vendetta festering in the hearts of many players who ran up against them in early 8th when they were actually good. imperial armour compendium 9th edition pdf trove If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. Credits: That Gobbo. This also applies to the Chaos Titan Legions too, who essentially get the same datasheets but with suitably chaotic keywords! Next up, Im a bit more tentative on this but Ithink Shadow Spectres end up more attractive as a general pick than they used to be. Its unfortunate that these are just presented as a recommendation, as they effectively mean nothing and people will continue to play with whatever rules they want. All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. The Phantom Titan is also a loser obviously its not playable in Strike Force games, but even if you find yourself wanting to spend 3000pts on Titans in a game youre better taking two Revenants, as theyre vastly more efficient. Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. After how nice and cheap and usable this was at the end of 8th, it still feels expensive as all hell. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. We were very lucky to receive a copy of Imperial Armour Compendium a little early from Games Workshop to review and share the content with you all! Grab a brew and paint/chat with us! All of the Forge World Chaos Space Marine characters, including the Chaos Hellwright, on and off his Dark Abeyant. YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH. The Hades Breaching Drill can also finally carry Combat Engineers too, something that was overlooked in the previous index. These rules are better than what we used to have, and their costs do sit in a more realistic range than before, but paying 3 CP to take a greater daemon with no exalted abilities is weak sauce. In Lords of War land the Cobra and Scorpion also both got respectable point cuts and arebetter than they used to be, but probably still dont have a serious role in lists. The Trojan now has a fun rule that allows One Shot weapons to fire again so, for example, you can use one to reload a Deathstrike allowing it to fire a second time! Most Ork vehicles that are tank-style, along with Mega and Meka dreads, gain the Ramshackle rule from Trukks, giving them a chance to reduce incoming damage to 1 on a roll of a 6. It can also be overcharged, increasing strength and AP, as well as a jump to straight 6 damage, with the overcharge only potentially doing damage if you did not Remain Stationary. Someone out there was listening, because this was always the fix it needed. Rob: Surprise! Ultimately, its a stronger unit, but its still a Lord of War. Both Acastus variants saw a massive 100 points drop. It does still have an incredibly silly amount of firepower, some guns even getting better than before, but it also drops to BS3+, and I think honestly the dream is probably dead. The Lords of War are all kind of losers by virtue of there being no real way to slot them into an army now that the Supreme Command detachment has changed. Void shields have also been completely redesigned and are no longer a confusing degrading not-invulnerable save. Its tougher, its way meaner on the offence, it starts with its 5++ and grows a 5+++as well if it devours something and only pays an extra 20pts for the privilege. Thats seriously spicy, and since neither goes up in cost on that build and some of their guns get marginally better, these are a much more appealing option. A vindicator: cool. Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. The basic and command squad variants go up to three wounds a pop with a 5+ FNP for 15pts each, and get slightly improved in melee from their previous incarnation, with their mounts getting a point of AP on their attacks. The Infernus puicks up a big functional improvement too, with its Inferno gun going up to 3d6 shots! off-limits to Thousand Sons and Death Guard, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Daniel "Skails" Rodenberg, Charlie B, "Primaris" Kevin Genson, Robert "TheChirurgeon" Jones and SRM, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Jeremy "Curie" Atkinson and Lowest of Men, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Lowest of Men and Jeremy "Curie" Atkinson, Matthew "Rockfish" Herrington, Colin Ward, SRM, MasterSlowPoke, Jack Hunter and Liam "Corrode" Royle, Mike Bettle-Shaffer, Robert "TheChirurgeon" Jones and BuffaloChicken, Robert "TheChirurgeon" Jones and MildNorman, Codex Supplement Space Wolves: The Goonhammer Review, How to Paint Everything: Draculas (and other Vampires), incredibly official Goonhammer store on RedBubble.
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